
This paper trying to create something new regarding the online game marketplace for producing an integrated marketplace with several combined genre and categories of games. The primary purpose of this research is to develop e-commerce for online games and explain the benefit that people can get from it. This research focuses on building an online marketplace based on a website that can provide an opportunity to do it transaction related to a specific game. Mainly, the online games marketplace quality will be based on user satisfaction and user recommendation from the previous research. Meanwhile, these satisfaction level include four dimensions that decide the perceived value of the user reason for purchasing an online games item, which are functional value, emotional value, monetary value, and social value. From that information, we build a marketplace for online games item to satisfy the user requirement and also benefiting with its advantages. We also provide the difference between e-commerce mainly with our proposed e-commerce for online games item. The results will be a full-fledged web-based application for online games item marketplace. This paper will be an opportunity to further development of online games marketplace for the growth of online games transaction.
DOI: https://doi.org/10.1109/iiai-aai.2019.00176
Publish Year: 2019