
I am an associate professor in mathematics education at Universitas Hamzanwadi, East Lombok, Indonesia. My research is about mathematical literacy, lesson study in mathematics education, realistic mathematics education, and assessment in mathematics education.
This research aims to produce mathematics problems based on PISA level with valid and practical content of change and relationships and has potential effect for Junior High School students. A development research method developed by Akker, Gravemeijer, McKenney and Nieveen is used this research. This development research consists of three stages; analysis, design, and evaluation. In the first stage, the researcher analyzed students, algebra material in school based curricula (KTSP) and mathematics problems of PISA 2003 of change and relationships content. The second stage, the researcher designed 13 problems with content of change and relationships. The last, the researcher used formative evaluation design developed by Tessmer which includes self evaluation, one-to-one, expert review, small group, and field test. The data collect by walk through (step of expert review) to get valid problems in aspect of content, construct, and language; interview (steps of one-to-one, small group,and field test) to know problems practicality; questionnaire (step of field test) to know problems’ potential effects. The result of this research indicated that 12 mathematical problems based on PISA level of change and relationships content that developed have validity, practically, and potential effects for Junior High School students. Keywords: Development Research, Mathematical Problems Based On PISA Level, Change and Relationships.  DOI : http://dx.doi.org/10.22342/jme.5.1.1448.47-56
Abstract The purpose of the study is to analyze the students’ errors of a junior high school student in solving the Program for International Student Assessment (PISA) mathematics problem. Then, it will be analyzed that what kinds of students’ errors regarding Newman’s error categories, which were connected to the PISA’s stage of mathematization. The Newman’s error categories are comprehending a task, transforming the task into a mathematical problem, processing mathematical procedures, and interpreting or encoding the solution regarding of the real solutions. The participants were two students of junior high schools. According to the finding of this study, all of the students are making error in transformation and process skills. While the second student is also making comprehension error, no student is doing a mistake in encoding.
This study aims to describe the implementation of problem based learning model to improve critical thinking skills of students in the subjects of Mathematics of Economics V semester of the academic year 2015/2016. This type of research used in this study is the Classroom Action Research (CAR through Lesson Study activities which consists of three stages; plang, do and see. Data collection techniques used are tests, questionnaires, observation, field notes and documentation. The data analysis technique used is descriptive qualitative. The results showed that the classification of critical thinking skills of students in the first and second open class is quite good with a percentage of 67.33% and 68.56%. In the third and fourth open class, critical thinking abilities of students has increased with the percentage of 74.22% and 77.78% with the classification of critical thinking is good. Therefore, the critical thinking skills of students in the subject of Mathematics of Economics can be improved by using problem-based learning through lesson study.
Mathematical problem-solving ability is the most effective cognitive instrument in learning mathematics, and enhancing students' mathematical problem-solving ability is the primary objective of education. However, to reach the most effective level of mathematical problem-solving ability, we need to comprehend the reasons behind students' challenges while learning. This research investigates the learning obstacles of the students based on their mathematical problem-solving ability, particularly in algebraic form material. The method used in this research employed qualitative study with a series of Didactical Design Research (DDR) projects to learn the obstacles to the student's mathematical problem-solving ability. Seventy-six eighth-grade students from a public junior high school in Kampar region were given a test to assess their ability to solve mathematical problems. Various research instruments are used, including tests of mathematical problem-solving ability, interview guidelines, and interviews by audio recordings. The data were analyzed using a qualitative approach to determine students' learning obstacles. The findings highlight ontogenic, epistemological, and didactical obstacles students face while understanding the problem, particularly the concept of algebraic form, interpreting the word to the mathematical concept of algebraic form, and designing the algebraic forms.
Abstract Many researchers research mathematical literacy, but there are no articles that discuss how research has developed over a certain period in Indonesia. This article aims to discuss how bibliometric analyses research mathematical literacy during Indonesia’s last ten years. Besides, knowing the description of mathematical literacy research trends in the future. There were 46 bibliometric analyses of articles taken from the Scopus database. Articles were analyzed using Scopus Applications and VOSviewer version 1.6.12. The results showed that 46 articles analyzed in international journals were either still valid or discontinued by Scopus. Furthermore, the term mathematical literacy is most dominant in research and article writing. Finally, research on mathematical literacy is still up-to-date researched in the future, especially related to the learning and assessment process, curriculum development that supports mathematical literacy, and the involvement of teachers, parents, and society in supporting students’ improvement’ mathematical literacy.
<span class="fontstyle0">This research aim to develop the media of mathematics teaching using lectora inspire software in proportion material. This research was conducted as the research development, such as: visual aspect and audio, languages, the effect of use teaching strategies and material aspect. This research was involved the media expert, material expert and students’ response to conduct the research. Totally the media was developed showing the excellent criteria, it is 97% score based on the media expert and 86% based on the material expert. Based on the student responses, it shows 76% as the good criteria. So that why, the researcher can be concluded that this media gave a positive effect for the user, based on the results of students with 74% score and it can be as the alternative media to conduct teaching learning process.</span>
This research aims to produce mathematics problems based on PISA level with valid and practical content of change and relationships and has potential effect for Junior High School students. A development research method developed by Akker, Gravemeijer, McKenney and Nieveen is used this research. This development research consists of three stages; analysis, design, and evaluation. In the first stage, the researcher analyzed students, algebra material in school based curricula (KTSP) and mathematics problems of PISA 2003 of change and relationships content. The second stage, the researcher designed 13 problems with content of change and relationships. The last, the researcher used formative evaluation design developed by Tessmer which includes self evaluation, one-to-one, expert review, small group, and field test. The data collect by walk through (step of expert review) to get valid problems in aspect of content, construct, and language; interview (steps of one-to-one, small group,and field test) to know problems practicality; questionnaire (step of field test) to know problems’ potential effects. The result of this research indicated that 12 mathematical problems based on PISA level of change and relationships content that developed have validity, practically, and potential effects for Junior High School students. Keywords: Development Research, Mathematical Problems Based On PISA Level, Change and Relationships. <strong>DOI</strong>: <a href="http://dx.doi.org/10.22342/jme.5.1.1448.47-56" target="_blank">http://dx.doi.org/10.22342/jme.5.1.1448.47-56</a>
The learning outcomes of students who are under the minimum completeness criteria (KKM) in mathematics. One of the factors that can affect learning outcomes is the learning model used. The purpose of this study is to apply to improve student learning outcomes by a project-based learning model with the window shopping method through lesson study. The research method used is classroom action research through lesson study with quantitative descriptive data analysis. The data collection in this study used test instruments in the form of multiple choices and descriptions. The results of the study show that by applying the project-based learning model, student learning outcomes increase, as can be seen from the changes in the mastery of classical learning from 14.7% to 79.41%.
Abstract This study aimed to develop an interactive media namely card logic logarithmic (CLL) that are valid, practical and have the potential effect of increasing student interest and learning outcomes in learning logarithm in Senior High School. The developmental research method by Van den Akker used in this study, with a formative evaluation by Martin Tessmer. The Jan Van Den Akker’s method consists of three stages, namely preliminary research, prototyping stage, and formative evaluation. Based on the results, it was found that: (1) the CLL media have been produced for teaching logarithm which are valid, practical, and effective; (2) the CLL media have been assessed by validators with a validity value of 4.54 with a valid category; (3) the CLL media have been assessed by validators with a practical value of 4.28 in the very high category; and (4) the CLL media in the aspect of effectiveness based on the learning outcomes test showed 87.1% of students scored above the standard.
This research aim to develop the media of mathematics teaching using lectora inspire software in proportion material. This research was conducted as the research development, such as: visual aspect and audio, languages, the effect of use teaching strategies and material aspect. This research was involved the media expert, material expert and students’ response to conduct the research. Totally the media was developed showing the excellent criteria, it is 97% score based on the media expert and 86% based on the material expert. Based on the student responses, it shows 76% as the good criteria. So that why, the researcher can be concluded that this media gave a positive effect for the user, based on the results of students with 74% score and it can be as the alternative media to conduct teaching learning process. DOI: https://doi.org/10.30862/jhm.v1i1.769
Budaya dengan keberagaman dan keunikan adat istiadat, kesenian dan kerajinannya, memberikan identitas bagi suatu daerah. Keunikan-keunikan budaya ini dapat dikaji untuk dijadikan sebagai bagian dari sumber belajar. Etnomatematika merupakan jembatan untuk mengeksplorasi matematika yang berkembang di masyarakat. Dengan demikian penelitian ini berupaya untuk menganalisis pola frieze, pola kristalografi dan nilai-nilai filosofis yang terdapat pada motif kain tenun subahnale Desa Sukarare. Metode yang digunakan dalam Penelitian ini adalah metode etnografi. Data penelitian dikumpulkan melalui observasi, studi pustaka, dan wawancara dengan praktisi budaya, tokoh adat, pengerajin kain tenun dan budayawan. Hasil penelitian menunjukkan bahwa motif (reragian) kain tenun subahnale terbentuk dengan perpaduan bentuk-bentuk geometri yakni garis, segi tiga, segi empat dan segi enam. Bentuk geometri tersebut tersusun menggunakan model matematika yakni translasi, rotasi da refleksi. Adapun pola-pola yang terbentuk berupa 4 buah pola frieze yaitu pola 3, 4 ,6 dan 7. Selain itu terdapat juga pola Kristalografi yaitu pola p1, pm, dan p4m. Culture with its diversity and unique customs, arts and crafts, provides an identity for a region. This cultural uniqueness can be studied to be used as part of learning resources. Ethnomatematics is a bridge to explore mathematics that develops in society. Thus, this study seeks to analyze the frieze patterns, crystallographic patterns and philosophical values contained in the subahnale woven fabric motifs in Sukarare Village. The method used in this research is the ethnographic method. Research data were collected through observation, literature study, and interviews with cultural practitioners, traditional leaders, woven cloth craftsmen and humanists . The results showed that the motif (reragian) of the subahnale woven fabric was formed by a combination of geometric shapes namely lines, triangles, rectangles and hexagons. The geometric shapes are arranged using a mathematical model, namely translation, rotation and reflection. The patterns formed are 4 frieze patterns, namely patterns 3, 4, 6 and 7. In addition, there are also crystallographic patterns, namely patterns p1, pm, and p4m.
Penting bagi guru untuk melakukan inovasi dalam pembelajaran agar mampu meningkatkan aktivitas belajar siswa yang diharapkan mampu untuk meningkatkan hasil belajar. Penelitian ini bertujuan untuk meningkatkan aktivitas dan hasil belajar siswa dengan menerapkan model project-based learning melalui kegiatan lesson study. Penelitian ini merupakan penelitian tindakan kelas kolaboratif. Teknik pengumpulan data dengan melakukan observasi dan tes. Berdasarkan hasil penelitian diperoleh peningkatan kategori keaktifan siswa yakni pada siklus I berkategori aktif dan pada siklus II menjadi sangat aktif. Selain itu terjadi pula peningkatan hasil belajar yang ditinjau dari ketuntasan klasikal yakni pada siklus I 67% dan siklus II 79% dengan rata-rata hasil belajar pada siklus I 74 dan rata-rata hasil belajar pada siklus II 78. Dengan demikian dapat disimpulkan bahwa penerapan model project-based learning melalui kegiatan lesson study dapat meningkatkan aktivitas dan hasil belajar siswa. It is important for teachers to innovate in learning in order to be able to increase student learning activities which are expected to be able to improve learning outcomes. This study aims to increase student learning activities and outcomes by applying a project-based learning model through lesson study activities. This research is a collaborative classroom action research. Data collection techniques by observing and tests. Based on the results of the study, it was obtained an increase in the activity category of students, namely in the first cycle they were active and in the second cycle they became very active. In addition, there was also an increase in learning outcomes in terms of classical completeness, namely in cycle I 67% and cycle II 79% with an average learning outcome in cycle I 74 and an average learning outcome in cycle II 78. Thus, it can be concluded that the application the project-based learning model through lesson study activities can improve student learning activities and outcomes.
Penelitian ini bertujuan untuk mengetahui efektivitas model pembelajaran RME berbantuan GeoGebra terhadap kemampuan pemahaman konsep matematis siswa. Pada sub materi Sistem Persamaan Linear Tiga Variabel (SPLTV) dan Sistem Pertidaksamaan Linear Dua Variabel (SPtLDV). Jenis penelitian yang digunakan adalah Pre-experimental dengan one shot case study. Populasi pada penelitian ini adalah siswa kelas 10 salah satu Sekolah Menengah Kejuruan di Kabupaten Lombok Timur dengan sampel sebanyak 28 siswa. Pengambilan sampel menggunakan teknik probability sampling jenis simple random sampling. Instrumen yang digunakan adalah tes uraian atau essay. Teknik analisis data pada uji prasyarat menggunakan uji normalitas dengan Liliefors, sedangkan uji hipotesis menggunakan uji-t satu sampel atau One Sample t-test. Hasil penelitian menunjukkan bahwa t-hitung (4,201) t-tabel  (2,052). Karena t-hitung t-tabel pada taraf signifikan 5% atau 0,05 maka dapat disimpulkan bahwa Ho tidak diterima, artinya penggunaan model pembelajaran RME berbantuan GeoGebra efektif terhadap kemampuan pemahaman konsep matematis siswa.
Numeracy skills are essential for students' academic achievement and everyday decision-making; however, appropriate evaluation instruments are lacking. The main objective of this study was to investigate the psychometric characteristics of a numeracy test consisting of 16 items (12 multiple-choice and four essays), which were evaluated by 12 expert raters. This study utilized the Many-Facet Rasch Measurement (MFRM) to examine item difficulty, rater severity, and participant ability, thus providing an in-depth assessment of the validity and reliability of the test. The findings showed that all 16 items fit the Rasch model, exhibiting appropriate difficulty levels and ensuring that the test effectively differentiated participants' diverse levels of numeracy ability. In addition, the study demonstrated a uniform rater performance, thereby increasing the dependability of the evaluation. This study highlights the need for modern psychometric techniques in educational evaluation to create more effective instruments for assessing numeracy in mathematics education. This study promotes mathematical assessment and offers a basis for future research to improve educational measurement techniques.
Abstract The objective of this study is to produce realistic mathematics learning models through traditional games, secondly to preserve a culture that has been largely abandoned and replaced with modern games. This study explores a learning model consisting of; students, traditional-games, and learning materials. It starts by analyzing the needs of students about a subject matter of learning that is less than the standard of competences, specifically identifying and designing traditional games that correspond to the subject matter to be developed The results of this study are expected to be an alternative for students to get to know culture while learning and reduce student dependence on console games to foster student social enthusiasm. The results of this study in the form of research products include; 1) guidebook and supporting media, 2) learning tools and 3) teaching materials.
The uniqueness and cultural diversity of traditional communities as reflected in ideas, activities and artifacts can be studied and used as a source of learning mathematics. Most people view that mathematics is not related to culture or is culturally independent. The development of mathematics in society through cultural activities can be studied through ethnomathematics studies that can bring mathematics closer to student culture. Thus, this study aims to explore the number system and cultural meaning that developed in the Sasak people which can be used as a source of learning mathematics on the island of Lombok. This research is a research with ethnographic method. Research data was collected through observation, literature study, and interviews with cultural practitioners, traditional chief leaders, traditional leaders, Sasak cultural researchers and humanists. The results of this study indicate that the development of the number system has been developing for a long time in the Sasak people. Counting activities (bejinah) use arithmetic operations as is done in general but with local terms, namely total (rombok), less (sedik), times (kali) and divide (bagi). The developing number system is understood as a number in quantitative and qualitative form, in unit or set numbers. There are 5 types of unit or set numbers known by the Sasak people, namely bond units, measuring units for solid objects, measuring units for liquid objects, area units and length units. The mathematical concepts found in the activities of the Sasak people can be used as a source of learning and as a starting point in learning mathematics
This study was aimed at finding out whether or not Open-Ended-Problem Based TPS Method was effective on student’s mathematics learning creativity. The type of this research was quasi-eksperimental with one-group pretet posttest desaign. The sample of this research was 33 students. Instrument in form of 4 essay that was valid and reliable. Normality testing with Chi-kuadrat and homogeneity testing with Barlett-test while hypotesis testing with paramteric statistical analysis t-test. Based on the data analysis average pre test was 44 and post test was 64. The results of the normality testing pre-test group obtained x2count < x2tabel or 4.452 < 11.070 and post test group obtained x2count < x2tabel or 5,946 < 11.070. Data homogeneity testing results obtained x2count < x2tabel 2,484 < 3,841. The results of hypothesis testing data was obtained tcount > ttabel or 12,317 > 2,001. Based on the test results concluded that the hypothesis Ho was rejected and Ha accepted. To sum up, Open-Ended-Problem-Based TPS was significantly effective on student’s mathematics learning creativity. Key words: effectiveness, TPS method, open-ended-problem, students creativity  DOI: http://dx.doi.org/10.22342/jpm.9.2.2085.178 - 187
Tujuan penelitian ini adalah untuk mendeskripsikan penerapan problem based learning dalam meningkatkan kemampuan komunikasi matematis mahasiswa pada mata kuliah Geometri Transformasi semester IV A tahun akademik 2013/2014. Jenis penelitian yang digunakan dalam penelitian ini adalah penelitian tindakan kelas (PTK) yang terdiri dari empat tahapan, yaitu perencanaan, pelaksanaan tindakan dan observasi, evaluasi, dan refleksi. Teknik pengumpulan data yang digunakan adalah observasi, angket, dan tes. Adapun teknik analisis data adalah deskriptif kualitatif dari data yang terkumpul. Hasil penelitian menunjukkan bahwa Rata-rata kemampuan komunikasi matematis mahasiswa siklus pertama 61 meningkat menjadi 72 pada siklus kedua. Oleh karena itu, Kemampuan komunikasi dan berpikir kritis matematis mahasiswa pada mata kuliah Geometri Transformasi dapat ditingkatkan dengan menggunakan Problem Based Learning. Keywords: Komunikasi matematis, problem based learning, penelitian tindakan kelas
Artikel ini membahas tentang penerapan pendekatan Contextual Teaching and Learning (CTL) untuk meningkatkan prestasi belajar siswa kelas IX SMP NW Kalijaga. Metode penelitian yang digunakan dalam penelitian ini adalah metode Penelitian Tindakan Kelas (PTK) yang terdiri dari empat tahapan yaitu perencanaan, pelaksanaan tindakan, pengamatan dan refleksi. Adapun hasil penelitian menunjukkan bahwa persentase ketuntasan belajar siswa pada siklus I sebesar 72,41% dan rata-rata aktivitas belajar siswa sebesar 14,02 yang termasuk pada kategori cukup aktif. Sedangkan, persentase ketuntasan belajar siswa pada siklus II sebesar 86,21% dan rata-rata aktivitas belajar siswa sebesar 17,08 yang termasuk pada kategori aktif.
Community Service entitled Article Coaching Clinic in Increasing the Capacity of Scientific Publications for Lecturers at Hamzanwadi University aims to improve the skills of lecturers in compiling scientific publications so that writing habits are created as an academic culture at Hamzanwadi University. This activity is carried out using the workshop method and online mentoring in accordance with the development of the articles on the results of the article clinic activities. Of the 114 articles that were submitted to this clinic, 108 of them were successfully submitted, and 85 of them were published. It was concluded that coaching clinic activities in encouraging the number of scientific publications were very strategic because the material was adapted to the needs of the journal. Furthermore, the activity continues by monitoring the progress of writing, until the article is declared ready to be submitted.
Penelitian ini bertujuan untuk mengembangkan software Lectora Inspire pada materi perbandingan. Produk yang dihasilkan dalam penelitian ini adalah media pembelajaran matematika menggunakan software Lectora Inspire pada materi perbandingan. Dihasilkannya produk penelitian ini diharapkan dapat meningkatkan kualitas pembelajaran pada materi perbandingan menggunakan media pembelajaran Lectora Inspire dan menarik minat siswa untuk memahami materi perbandingan dengan konsep menggabungkan teknologi sebagai media penunjangnya dan mengaplikasikan media teknologi dalam proses pembelajaran pada pokok bahasan perbandingan dan media pembelajaran yang dihasilkan dapat menjadi perangkat bantu dan alternatif media pembelajaran matematika. Jenis penelitian ini adalah penelitian dan pengembangan. Produk pembelajaran yang dikembangkan meliputi: aspek visual dan audio, kebahasaan, efek penggunaan media terhadap strategi pembelajaran, dan aspek materi. Ujicoba produk melibatkan ahli media, ahli materi, dan siswa. Hasil ujicoba media pembelajaran yang dikembangkan secara keseluruhan memenuhi kriteria sangat baik dengan persentase sebesar 97% menurut ahli media dan 86% menurut ahli materi. Sedangkan menurut respon siswa media tersebut memenuhi kriteria baik dengan persentase sebesar 76%. Sehingga dapat disimpulkan bahwa, media pembelajaran yang dikembangkan berhasil memberikan dampak positif terhadap pengguna, berdasarkan hasil belajar siswa yang tuntas dengan persentase sebesar 74% dan layak dijadikan sebagai media penunjang proses pembelajaran siswa.
Budaya dengan keberagaman dan keunikan adat istiadat, kesenian dan kerajinannya, memberikan identitas bagi suatu daerah. Keunikan-keunikan budaya ini dapat dikaji untuk dijadikan sebagai bagian dari sumber belajar. Etnomatematika merupakan jembatan untuk mengeksplorasi matematika yang berkembang di masyarakat. Dengan demikian penelitian ini berupaya untuk menganalisis pola frieze, pola kristalografi dan nilai-nilai filosofis yang terdapat pada motif kain tenun subahnale Desa Sukarare. Metode yang digunakan dalam Penelitian ini adalah metode etnografi. Data penelitian dikumpulkan melalui observasi, studi pustaka, dan wawancara dengan praktisi budaya, tokoh adat, pengerajin kain tenun dan budayawan. Hasil penelitian menunjukkan bahwa motif (reragian) kain tenun subahnale terbentuk dengan perpaduan bentuk-bentuk geometri yakni garis, segi tiga, segi empat dan segi enam. Bentuk geometri tersebut tersusun menggunakan model matematika yakni translasi, rotasi da refleksi. Adapun pola-pola yang terbentuk berupa 4 buah pola frieze yaitu pola 3, 4 ,6 dan 7. Selain itu terdapat juga pola Kristalografi yaitu pola p1, pm, dan p4m. Culture, with its diversity and unique customs, arts, and crafts, provides an identity for a region. This cultural uniqueness can be studied as part of learning resources. Ethnomathematics is a bridge to exploring mathematics that develops in society. Thus, this study seeks to analyze the frieze patterns, crystallographic patterns, and philosophical values in the subahnale woven fabric motifs in Sukarare Village. The method used in this research is the ethnographic method. Research data were collected through observation, literature study, and interviews with cultural practitioners, traditional leaders, woven cloth artisans, and humanists. The results showed that the motif (reragian) of the subahnale woven fabric was formed by a combination of geometric shapes: lines, triangles, rectangles, and hexagons. The geometric shapes are arranged using a mathematical model: translation, rotation, and reflection. The patterns formed are 4 frieze patterns, namely patterns 3, 4, 6, and 7. In addition, there are also crystallographic patterns, namely patterns p1, pm, and p4m.
Penelitian Tindakan Kelas (PTK) ini bertujuan untuk meningkatkan minat dan hasil belajar siswa dengan menerapkan model project-based learning (PjBL) melalui lesson study. Penelitian ini dilaksankan dengan tiga tahapan di setiap siklus yaitu perencanaan (plan), pelaksanaan (do), refleksi (see). Instrumen yang digunakan dalam pengumpulan data terdiri dari angket dan tes. Hasil penelitian menunjukkan bahwa minat belajar matematika siswa meningkat yang ditunjukkan dengan persentasi peningkatan dari 24% menjadi 62% pada kategori sangat tinggi dan 21% menjadi 29% pada kategori minat belajar tinggi. Begitu pula dengan hasil belajar matematika siswa meningkat dari kemampuan awal 18%, menjadi 38% pada siklus I dan 79% pada siklus II dengan rata-rata hasil belajar 70,88. Berdasarkan hasil penelitian ini dapat disimpulkan bahwa penerapan model project-based learning (PjBL) melalui lesson study dapat meningkatkan minat dan hasil belajar matematika siswa kelas X.6 SMAN 1 Labuhan Haji.
Tujuan penelitian ini, untuk mendeskripsikan pengaruh langsung maupun tidak langsung dari model PBL dan interaksi terhadap prestasi melalui sikap. Penelitian ini menggunakan pendekatan kuantitatif. Penelitian ini telah dilaksanakan di MTs Darusshalihin NW Kalijaga. Sampel diambil secara acak, terpilih kelas VIII sebanyak 46 siswa. Teknik analisis data yang digunakan yaitu analisis jalur. Hasil penelitian menunjukkan: model PBL tidak berpengaruh langsung terhadap sikap (P = 0,130 > 0,05), interaksi tidak berpengaruh langsung terhadap sikap (P = 0,062 > 0,05), model PBL tidak berpengaruh secara langsung terhadap prestasi (P = 0,736 > 0,05), interaksi tidak berpengaruh langsung terhadap prestasi (P = 0,736 > 0,05), dan sikap tidak berpengaruh secara langsung terhadap prestasi (P = 0,297 > 0,05). Selain itu, interaksi teman sebaya berpengaruh secara tidak langsung melalui sikap matematis siswa sebesar 0,028 terhadap prestasi matematika siswa, dan model PBL berpengaruh secara tidak langsung melalui sikap matematis sebesar 0,026 terhadap prestasi matematika siswa. This study aims to describe the direct and indirect influence of the PBL model and interactions on achievement through attitudes. This study is quantitative. The population is all of the students of the junior high school, and the sample is class VIII which consists of 46 students. The instruments used in data collection were questionnaires and tests. Data were analyzed using path analysis. The results showed: that the PBL model had no direct effect on mathematical attitudes (P = 0.130 > 0.05), peer interaction had no direct effect on students' mathematical attitudes (P = 0.062 > 0.05), the PBL model had no direct effect on students' mathematics achievement (P = 0.736 > 0.05), peer interaction has no direct effect on students' mathematics achievement (P = 0.736 > 0.05), and students' mathematical attitudes have no direct effect on students' mathematics learning achievement (P = 0.297 > 0.05). Apart from that, peer interaction has an indirect influence on students' mathematical attitudes of 0.028 on students' mathematics achievement. The PBL model has an indirect effect through mathematical attitudes of 0.026 on students' mathematics achievement.
Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan model pembelajaran inkuiri terhadap komunikasi matematis siswa ditinjau dari self-efficacy pada materi Bilangan Berpangkat. Jenis penelitian yang digunakan adalah Quasi Experimen dengan design One-Group Pretest-Posttest. Sampel pada penelitian ini berjumlah 35 siswa kelas VIII dengan teknik pengambilan sampel menggunakan Probality Sampling dengan jenis Simple Random Sampling. Instrumen penelitian yang digunakan adalah tes essay, angket self-efficacy, dan observasi kegiatan belajar mengajar. Teknik analisis data menggunakan regresi linier sederhana. Hasil penelitian ini dilihat dari hasil . Adapun nilai koefesien determinasinya sebesar 34% dan setelah dimasukkan data variabel moderatornya nilai koefesien determinasinya meningkat menjadi 46,7%. Hal ini menunjukkan bahwa self-efficacy memperkuat hubungan anatara model pembelajaran inkuiri dan komunikasi matematis siswa. Sehingga dapat disimpulkan bahwa terdapat pengaruh model pembelajaran inkuiri terhadap komunikasi matematis siswa ditinjau dari self-efficacy. Penggunaan model pembelajaran inkuiri mampu menciptakan pembelajaran yang intraktif, sehingga siswa dapat lebih komunikatif dalam menyampaikan ide ataupun gagasan mereka dengan cukup percaya diri. This study aims to determine the effect of using the inquiry learning model on students' mathematical communication, which was reviewed from self-efficacy on Power Number material. The type of research used is Quasi Experiment with One-Group Pretest-Posttest design. The population and sample in this study were 35 eighth-grade students, with the sample taken using Probability Sampling with Simple Random Sampling type. The research instruments used were an essay test, a self-efficacy questionnaire, and an observation of teaching and learning activities. Data analysis techniques using a simple linear regression test. The research results can be seen in the t-count (4.124) t-table (2.035). The coefficient of determination value is 34%, and after the moderator variable data is entered, the coefficient determination value increases to 46.7%. It shows that self-efficacy strengthens the relationship between the inquiry learning model and students' mathematical communication. So, it can be concluded that the inquiry learning mode influences student mathematical communication regarding self-efficacy. Using the inquiry learning model can create interactive learning so the students can be more communicative in conveying their ideas with sufficient confidence.
Pengabdian ini bertujuan untuk memberikan pemahaman kepada guru yang tergabung pada Komunitas Guru Penggerak (KGP) Lombok Timur dalam melaksanakan pembelajaran yang berpusat pada siswa melalui kegiatan Lesson Study for Learning Community (LSLC). Pengabdian ini melibatkan 27 guru penggerak jenjang SD dan SMP di Kabupaten Lombok Timur. Ada empat tahapan pelaksanaan pengabdian ini yaitu focus group discussion, sosialisasi dan workshop desain pembelajaran berpusat pada siswa melalui kegiatan Lesson Study for Learning Community (LSLC), melakukan plan bersama, serta praktek buka kelas dan forum refleksi pembelajaran. Hasil pengabdian menunjukkan bahwa 85% peserta memahami dengan baik mengenai LSLC. Disamping itu, peserta sangat antusias dan terlibat aktif dalam setiap pelaksanaan kegiatan. Pada saat pelaksanaan buka kelas, proses pembelajaran yang dilakukan sudah berpusat pada siswa. Siswa terlibat aktif selama proses pembelajaran berlangsung. Strengthening the Capacity of Teachers in Student-Centered Learning through Lesson Study for Learning Community (LSLC) Activities This service aims to provide an understanding to teachers who are members of the East Lombok Community of Teacher Movers (KGP) in implementing student-centered learning through Lesson Study for Learning Community (LSLC) activities. This service involved 27 mobilizing teachers at the elementary and junior high school levels in East Lombok Regency. There are four stages of implementing this service, namely focus group discussions, socialization and workshops on student-centered learning design through Lesson Study for Learning Community (LSLC) activities, conducting joint plans, as well as open class practices and learning reflection forums. The results of the service showed that 85% of the participants had a good understanding of LSLC. In addition, participants were very enthusiastic and actively involved in every activity implementation. During the open class implementation, the learning process was student-centered. Students were actively involved during the learning process.
Penelitian ini bertujuan untuk mengembangkan software Lectora Inspire pada materi perbandingan. Produk yang dihasilkan dalam penelitian ini adalah media pembelajaran matematika menggunakan software Lectora Inspire pada materi perbandingan. Dihasilkannya produk penelitian ini diharapkan dapat meningkatkan kualitas pembelajaran pada materi perbandingan menggunakan media pembelajaran Lectora Inspire dan menarik minat siswa untuk memahami materi perbandingan dengan konsep menggabungkan teknologi sebagai media penunjangnya dan mengaplikasikan media teknologi dalam proses pembelajaran pada pokok bahasan perbandingan dan media pembelajaran yang dihasilkan dapat menjadi perangkat bantu dan alternatif media pembelajaran matematika. Jenis penelitian ini adalah penelitian dan pengembangan. Produk pembelajaran yang dikembangkan meliputi: aspek visual dan audio, kebahasaan, efek penggunaan media terhadap strategi pembelajaran, dan aspek materi. Ujicoba produk melibatkan ahli media, ahli materi, dan siswa. Hasil ujicoba media pembelajaran yang dikembangkan secara keseluruhan memenuhi kriteria sangat baik dengan persentase sebesar 97% menurut ahli media dan 86% menurut ahli materi. Sedangkan menurut respon siswa media tersebut memenuhi kriteria baik dengan persentase sebesar 76%. Sehingga dapat disimpulkan bahwa, media pembelajaran yang dikembangkan berhasil memberikan dampak positif terhadap pengguna, berdasarkan hasil belajar siswa yang tuntas dengan persentase sebesar 74% dan layak dijadikan sebagai media penunjang proses pembelajaran siswa.
Despite the rapid growth of multicultural education research worldwide, systematic insights into how this field has evolved across major scholarly outlets over time remain limited. This study presents a literature review of twenty years of multicultural education scholarship published in two leading journals, the Multicultural Education Technology Journal and the Journal for Multicultural Education. Drawing on systematic content and narrative analysis of 521 Scopus-indexed articles, the review explores publication trends, author affiliations, thematic development, citation patterns, and keyword co-occurrence across two editorial phases. The findings reveal a clear shift from a technology-oriented focus (2007–2013) toward a broader and more interdisciplinary multicultural education agenda (2014–2025). Malaysia and the United States emerge as the most prolific contributors, while dominant research themes include inclusive education, teacher preparation, linguistic diversity, and culturally responsive pedagogy. Citation patterns suggest growing scholarly influence, including among early-career publications, alongside increasing international and interdisciplinary collaboration. Although the analysis is limited to Scopus-indexed sources, the findings provide valuable insights for scholars, editors, and policymakers seeking to strengthen equity-oriented educational research. Overall, this review contributes institutional knowledge on the evolution, internationalization, and educational impact of multicultural education research over the past two decades.